Risk CVS Info
Working	file: librisk.c		    head: 1.30
Working	file: risk.c		    head: 1.16
Working	file: risk.h		    head: 1.13
Working	file: risk_bot.c	    head: 1.7
Working	file: risk_cards.c	    head: 1.8
Working	file: risk_cmds.h	    head: 1.9
Working	file: risk_info.c	    head: 1.1
Working	file: risk_setup.c	    head: 1.5
Working	file: risk_turn.c	    head: 1.20

RCS file: /home/erik/.cvs/oo-server/libs/risk/librisk.c,v Working file: librisk.c head: 1.30 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 30; selected revisions: 30 description: ---------------------------- revision 1.30 date: 2002/10/29 21:35:35; author: erik; state: Exp; lines: +6 -0 fixed up turn indication instead of printing whos turn finished, it prints whos turn it currently is ---------------------------- revision 1.29 date: 2002/10/29 00:08:49; author: erik; state: Exp; lines: +4 -3 fixed but with chatting (telnet clients received INFO: tag) fixed Send to use bot_receive instead of sockets ---------------------------- revision 1.28 date: 2002/10/21 19:51:49; author: erik; state: Exp; lines: +1 -1 only call next_player if the game is started ---------------------------- revision 1.27 date: 2002/10/21 05:00:57; author: erik; state: Exp; lines: +16 -5 send INFO only to applets ---------------------------- revision 1.26 date: 2002/10/20 22:20:25; author: erik; state: Exp; lines: +10 -17 fixes to player leaving problem ---------------------------- revision 1.25 date: 2002/10/10 16:52:54; author: erik; state: Exp; lines: +3 -1 finally handling text messaging ---------------------------- revision 1.24 date: 2002/10/10 15:26:29; author: erik; state: Exp; lines: +2 -1 send PICK message to starting player (game would hang because applet wouldn't enter territory picking state) ---------------------------- revision 1.23 date: 2002/09/27 19:53:33; author: erik; state: Exp; lines: +1 -1 fixed bug with returning cards to the deck when leaving ---------------------------- revision 1.22 date: 2002/09/22 05:12:36; author: erik; state: Exp; lines: +24 -26 switched to internal ordered player list fixed recursive bugs in game_leave ---------------------------- revision 1.21 date: 2002/09/15 20:17:23; author: erik; state: Exp; lines: +8 -0 sent initial territory distribution to players ---------------------------- revision 1.20 date: 2002/09/13 21:10:23; author: erik; state: Exp; lines: +1 -1 fixed bug in applet-version of allocation/troop bonus displays ---------------------------- revision 1.19 date: 2002/09/11 20:50:33; author: erik; state: Exp; lines: +27 -12 added applet-friendly messages ---------------------------- revision 1.18 date: 2002/09/09 19:44:20; author: erik; state: Exp; lines: +1 -1 fixed bug: wrong number of params to sprintf ---------------------------- revision 1.17 date: 2002/09/08 23:14:56; author: erik; state: Exp; lines: +2 -10 added place_troops ---------------------------- revision 1.16 date: 2002/09/08 21:04:29; author: erik; state: Exp; lines: +3 -3 changed some command prefixes to cmd_ instead of game_ ---------------------------- revision 1.15 date: 2002/09/04 06:20:33; author: erik; state: Exp; lines: +1 -0 added /map command ---------------------------- revision 1.14 date: 2002/09/04 06:20:09; author: erik; state: Exp; lines: +9 -11 minor code cleanup ---------------------------- revision 1.13 date: 2002/08/29 17:10:53; author: erik; state: Exp; lines: +32 -17 fixed bugs with players leaving in mid-game ---------------------------- revision 1.12 date: 2002/08/28 20:51:30; author: erik; state: Exp; lines: +16 -6 added more checking for when a player leaves a game. problmes arose when a player left while still distributing territories. ---------------------------- revision 1.11 date: 2002/08/28 05:42:15; author: erik; state: Exp; lines: +20 -15 added manual territory distribution ---------------------------- revision 1.10 date: 2002/08/27 22:41:46; author: erik; state: Exp; lines: +5 -4 added meaninful help message ---------------------------- revision 1.9 date: 2002/08/27 19:52:41; author: erik; state: Exp; lines: +16 -12 added hooks for manual territoriy picking ---------------------------- revision 1.8 date: 2002/08/27 19:46:48; author: erik; state: Exp; lines: +3 -0 added printing bonus sequence when player joins a game ---------------------------- revision 1.7 date: 2002/08/27 17:54:59; author: erik; state: Exp; lines: +2 -0 added bonus setup ---------------------------- revision 1.6 date: 2002/08/26 20:54:21; author: erik; state: Exp; lines: +5 -0 added attack/defence dice commands + attack mode command ---------------------------- revision 1.5 date: 2002/08/22 21:01:11; author: erik; state: Exp; lines: +10 -7 reorganized game commands ---------------------------- revision 1.4 date: 2002/08/21 21:34:08; author: erik; state: Exp; lines: +7 -1 fixed bug in incorrect income phases ---------------------------- revision 1.3 date: 2002/08/21 20:50:35; author: erik; state: Exp; lines: +2 -0 added leave hooks ---------------------------- revision 1.2 date: 2002/08/20 15:59:01; author: erik; state: Exp; lines: +2 -2 end the game when there's only one player left ---------------------------- revision 1.1 date: 2002/08/19 20:31:52; author: erik; state: Exp; initial version ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk.c,v Working file: risk.c head: 1.16 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 16; selected revisions: 16 description: ---------------------------- revision 1.16 date: 2002/09/20 21:26:29; author: erik; state: Exp; lines: +3 -3 switched to using internal ordered player list ---------------------------- revision 1.15 date: 2002/09/16 16:03:30; author: erik; state: Exp; lines: +2 -2 using correct bonus sequence (would be reporting one-off) ---------------------------- revision 1.14 date: 2002/09/11 20:50:33; author: erik; state: Exp; lines: +2 -0 added applet-friendly messages ---------------------------- revision 1.13 date: 2002/09/08 23:14:17; author: erik; state: Exp; lines: +2 -0 moved msg buffer from risk_cmds.c ---------------------------- revision 1.12 date: 2002/09/08 21:20:39; author: erik; state: Exp; lines: +0 -11 moved card-related functionality to risk_cards.c ---------------------------- revision 1.11 date: 2002/09/04 06:21:05; author: erik; state: Exp; lines: +6 -4 minor code cleanup ---------------------------- revision 1.10 date: 2002/08/28 21:36:56; author: erik; state: Exp; lines: +2 -1 added WAIT state ( new games would default to already started in TAKE) ---------------------------- revision 1.9 date: 2002/08/27 19:52:41; author: erik; state: Exp; lines: +1 -1 added hooks for manual territoriy picking ---------------------------- revision 1.8 date: 2002/08/27 19:48:53; author: erik; state: Exp; lines: +11 -1 added printing of bonus sequence ---------------------------- revision 1.7 date: 2002/08/27 17:55:00; author: erik; state: Exp; lines: +11 -0 added bonus setup ---------------------------- revision 1.6 date: 2002/08/27 16:52:01; author: erik; state: Exp; lines: +4 -1 include use of player-specified attack + defense dice ---------------------------- revision 1.5 date: 2002/08/26 20:53:22; author: erik; state: Exp; lines: +22 -22 added proper indenting for attack code ---------------------------- revision 1.4 date: 2002/08/22 21:00:54; author: erik; state: Exp; lines: +1 -1 re-enabled full troop placement sequence for 2 player games ---------------------------- revision 1.3 date: 2002/08/20 15:59:19; author: erik; state: Exp; lines: +2 -2 corrected some territory names ---------------------------- revision 1.2 date: 2002/08/20 15:20:24; author: erik; state: Exp; lines: +1 -1 added getting a card after captuing a territory ---------------------------- revision 1.1 date: 2002/08/19 20:31:52; author: erik; state: Exp; initial version ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk_bot.c,v Working file: risk_bot.c head: 1.7 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 7; selected revisions: 7 description: ---------------------------- revision 1.7 date: 2002/11/12 21:37:39; author: erik; state: Exp; lines: +9 -193 moved AI code to new bot_*.c files ---------------------------- revision 1.6 date: 2002/11/06 20:52:22; author: erik; state: Exp; lines: +65 -14 added code for recursive search added search for owned continents ---------------------------- revision 1.5 date: 2002/10/30 18:58:46; author: erik; state: Exp; lines: +56 -5 more aggressive fortifying tactics (lays groundwork for attack on next turn) ---------------------------- revision 1.4 date: 2002/10/29 23:41:04; author: erik; state: Exp; lines: +15 -4 added skeletal fortification code ---------------------------- revision 1.3 date: 2002/10/29 23:05:25; author: erik; state: Exp; lines: +27 -1 added simple attacking ---------------------------- revision 1.2 date: 2002/10/29 19:04:01; author: erik; state: Exp; lines: +49 -5 added code to turn in a set of cards when necessary ---------------------------- revision 1.1 date: 2002/10/29 05:53:42; author: erik; state: Exp; initial version ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk_cards.c,v Working file: risk_cards.c head: 1.8 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 8; selected revisions: 8 description: ---------------------------- revision 1.8 date: 2002/10/21 22:56:02; author: erik; state: Exp; lines: +4 -4 broadcast 'set turned in' before territory bonus updates ---------------------------- revision 1.7 date: 2002/10/21 19:51:32; author: erik; state: Exp; lines: +22 -6 sent out updated troop numbers when a set is turned in ---------------------------- revision 1.6 date: 2002/09/16 01:09:44; author: erik; state: Exp; lines: +4 -0 send "turn in a set" if the player still has > 5 cards after turning in a set ---------------------------- revision 1.5 date: 2002/09/16 01:08:31; author: erik; state: Exp; lines: +4 -3 sent proper turn message to applet after turning in a set of cards ---------------------------- revision 1.4 date: 2002/09/11 20:50:34; author: erik; state: Exp; lines: +18 -7 added applet-friendly messages ---------------------------- revision 1.3 date: 2002/09/09 19:55:13; author: erik; state: Exp; lines: +4 -1 added broadcast messages for /set, /take, /place, /done ---------------------------- revision 1.2 date: 2002/09/09 16:08:35; author: erik; state: Exp; lines: +1 -1 switched from fixed bonus sequence to bonus based on picked in setup ---------------------------- revision 1.1 date: 2002/09/08 21:20:39; author: erik; state: Exp; moved card-related functionality to risk_cards.c ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk_info.c,v Working file: risk_info.c head: 1.1 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 1; selected revisions: 1 description: ---------------------------- revision 1.1 date: 2002/09/08 22:54:55; author: erik; state: Exp; moved info-related commands to risk_info.c ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk_setup.c,v Working file: risk_setup.c head: 1.5 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 5; selected revisions: 5 description: ---------------------------- revision 1.5 date: 2002/09/24 21:31:29; author: erik; state: Exp; lines: +3 -3 changed 'auto' to 'random' ---------------------------- revision 1.4 date: 2002/09/24 16:03:18; author: erik; state: Exp; lines: +1 -1 offset to bonus string was one off ---------------------------- revision 1.3 date: 2002/09/16 16:03:58; author: erik; state: Exp; lines: +1 -0 store maxlosses parameter back to player settings ---------------------------- revision 1.2 date: 2002/09/11 20:50:34; author: erik; state: Exp; lines: +8 -4 added applet-friendly messages ---------------------------- revision 1.1 date: 2002/09/08 22:52:21; author: erik; state: Exp; moved setup related commands ro risk_setup.c ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk_turn.c,v Working file: risk_turn.c head: 1.20 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 20; selected revisions: 20 description: ---------------------------- revision 1.20 date: 2002/11/06 20:51:55; author: erik; state: Exp; lines: +1 -1 fixed bug with turn number being incorrect when killing a player ---------------------------- revision 1.19 date: 2002/10/30 18:58:24; author: erik; state: Exp; lines: +7 -1 added 'captures from' to telnet message added prompt to turn in a set after killifying a player ---------------------------- revision 1.18 date: 2002/10/30 17:27:55; author: erik; state: Exp; lines: +1 -1 calculate a player's income just as their turn starts ---------------------------- revision 1.17 date: 2002/10/29 21:35:35; author: erik; state: Exp; lines: +8 -9 fixed up turn indication instead of printing whos turn finished, it prints whos turn it currently is ---------------------------- revision 1.16 date: 2002/10/29 20:58:16; author: erik; state: Exp; lines: +4 -3 DONE was sent to wrong player switched order of 'defeated' and 'leaves' messages ---------------------------- revision 1.15 date: 2002/10/25 21:40:05; author: erik; state: Exp; lines: +1 -1 boot player from the game before printing the defeated message ---------------------------- revision 1.14 date: 2002/10/25 15:47:49; author: erik; state: Exp; lines: +2 -4 fixed logic bug: DONE wasn't being sent to applets, only telnet session removed some verbose output ---------------------------- revision 1.13 date: 2002/10/20 22:20:25; author: erik; state: Exp; lines: +28 -21 fixes to player leaving problem ---------------------------- revision 1.12 date: 2002/10/10 16:37:00; author: erik; state: Exp; lines: +3 -0 send out 'player defeated' to other players ---------------------------- revision 1.11 date: 2002/10/10 15:26:45; author: erik; state: Exp; lines: +1 -1 sent "place troops" message to correct player ---------------------------- revision 1.10 date: 2002/09/26 20:14:30; author: erik; state: Exp; lines: +1 -0 sent DONE to defeated player (closes the window) ---------------------------- revision 1.9 date: 2002/09/20 21:26:29; author: erik; state: Exp; lines: +4 -3 switched to using internal ordered player list ---------------------------- revision 1.8 date: 2002/09/16 16:04:55; author: erik; state: Exp; lines: +1 -1 turn done was broadcast too early ---------------------------- revision 1.7 date: 2002/09/16 01:40:25; author: erik; state: Exp; lines: +1 -1 fixed bug with initial troop numbering ---------------------------- revision 1.6 date: 2002/09/15 20:17:01; author: erik; state: Exp; lines: +6 -5 switched from c->id to c->name for PLACE, CAP, and DONE messages switched DONE to TDONE sent an ATTK message to clients ---------------------------- revision 1.5 date: 2002/09/15 03:04:33; author: erik; state: Exp; lines: +2 -2 fixed but with telling next person how many territories are left ---------------------------- revision 1.4 date: 2002/09/11 20:50:34; author: erik; state: Exp; lines: +22 -12 added applet-friendly messages ---------------------------- revision 1.3 date: 2002/09/09 19:55:13; author: erik; state: Exp; lines: +7 -2 added broadcast messages for /set, /take, /place, /done ---------------------------- revision 1.2 date: 2002/09/08 23:14:56; author: erik; state: Exp; lines: +21 -10 added place_troops ---------------------------- revision 1.1 date: 2002/09/08 22:56:45; author: erik; state: Exp; moved (remaining) turn-related commands to risk_turn.c ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk.h,v Working file: risk.h head: 1.13 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 13; selected revisions: 13 description: ---------------------------- revision 1.13 date: 2002/09/20 21:26:29; author: erik; state: Exp; lines: +0 -1 switched to using internal ordered player list ---------------------------- revision 1.12 date: 2002/09/11 20:50:33; author: erik; state: Exp; lines: +3 -1 added applet-friendly messages ---------------------------- revision 1.11 date: 2002/09/09 16:08:35; author: erik; state: Exp; lines: +1 -0 switched from fixed bonus sequence to bonus based on picked in setup ---------------------------- revision 1.10 date: 2002/09/08 21:20:39; author: erik; state: Exp; lines: +2 -0 moved card-related functionality to risk_cards.c ---------------------------- revision 1.9 date: 2002/08/28 21:36:56; author: erik; state: Exp; lines: +1 -1 added WAIT state ( new games would default to already started in TAKE) ---------------------------- revision 1.8 date: 2002/08/28 05:42:15; author: erik; state: Exp; lines: +1 -1 added manual territory distribution ---------------------------- revision 1.7 date: 2002/08/27 19:52:41; author: erik; state: Exp; lines: +1 -0 added hooks for manual territoriy picking ---------------------------- revision 1.6 date: 2002/08/27 19:48:03; author: erik; state: Exp; lines: +2 -0 added bonus seuqnce listing ---------------------------- revision 1.5 date: 2002/08/27 17:55:00; author: erik; state: Exp; lines: +2 -0 added bonus setup ---------------------------- revision 1.4 date: 2002/08/27 16:52:01; author: erik; state: Exp; lines: +1 -1 include use of player-specified attack + defense dice ---------------------------- revision 1.3 date: 2002/08/21 21:37:15; author: erik; state: Exp; lines: +1 -1 added turning in a set of cards at the begining of a trun and forcing a set to be turned in when there's more than 4 cards ---------------------------- revision 1.2 date: 2002/08/20 15:20:24; author: erik; state: Exp; lines: +1 -1 added getting a card after captuing a territory ---------------------------- revision 1.1 date: 2002/08/19 20:31:52; author: erik; state: Exp; initial version ============================================================================= RCS file: /home/erik/.cvs/oo-server/libs/risk/risk_cmds.h,v Working file: risk_cmds.h head: 1.9 branch: locks: strict access list: symbolic names: keyword substitution: kv total revisions: 9; selected revisions: 9 description: ---------------------------- revision 1.9 date: 2002/10/20 22:20:25; author: erik; state: Exp; lines: +1 -0 fixes to player leaving problem ---------------------------- revision 1.8 date: 2002/09/09 16:07:57; author: erik; state: Exp; lines: +0 -2 removed deprecated cmd_start ---------------------------- revision 1.7 date: 2002/09/08 23:14:56; author: erik; state: Exp; lines: +1 -0 added place_troops ---------------------------- revision 1.6 date: 2002/09/08 21:04:29; author: erik; state: Exp; lines: +3 -3 changed some command prefixes to cmd_ instead of game_ ---------------------------- revision 1.5 date: 2002/09/04 06:21:31; author: erik; state: Exp; lines: +2 -1 added /map command ---------------------------- revision 1.4 date: 2002/08/27 19:52:42; author: erik; state: Exp; lines: +1 -0 added hooks for manual territoriy picking ---------------------------- revision 1.3 date: 2002/08/27 17:55:00; author: erik; state: Exp; lines: +2 -0 added bonus setup ---------------------------- revision 1.2 date: 2002/08/26 20:54:21; author: erik; state: Exp; lines: +4 -0 added attack/defence dice commands + attack mode command ---------------------------- revision 1.1 date: 2002/08/19 20:31:53; author: erik; state: Exp; initial version =============================================================================

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